Remember "Flow"?
Michelle Marie
I saw today, on Facebook, someone suggested an underwater game. Swimming your way through a world of fantastic creatures. It brought to mind the world's created by the team who made "Journey". One of their point-free games was "Flow" where the player is the wind and flowers bloom as you sail past. These games could easily motivate movement in a game that is without winners and losers. Bringing a prairie landscape the blooms of spring is an accomplishment.
Thanks for all you do.