Player profiles
Ability for each user to create a player profile and games to be tracked per user. This would allow various ability levels to progress at different speeds thru various games.
Ability for each user to create a player profile and games to be tracked per user. This would allow various ability levels to progress at different speeds thru various games.
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Comments21
Lee Topf
Dec 30, 2024
Agree
Stephanie Zeman
Dec 14, 2024
Yes please! We have 4 kids and they all play at different levels and want the chance to do it all themselves
Brenda falk
Dec 16, 2024
Absolutely agree
Angela
Jan 5, 2025
Yes!
Cassie Holig
Jan 2, 2025
This would be so cool! Every game you enter, you can choose if you want to link the player to a saved profile. The profile could save all past game scores, levels to jump back into, etc.
Jonathan S
Jan 11, 2025
Agree 👍�
Kat M
Mar 17, 2025
David Lee could we allow an enable/disable calorie tracker in that for daily/weekly etc tracking.
I know theres been somw talk about some people wanting to remove that from the games, but I would love to see that progress.
Laurent Baumann
Mar 17, 2025
David Lee
Jan 12, 2025
We are tackling this in 2025. Sharing my high-level thoughts on this one:
- Profile is typically an OS-level feature. Profiles are set up at the OS level. Relevant features are exposed to the games. Games leverage those features.
- With profiles, there could also be features like an activity tracker at the OS level, so members know who played the most.
- For single-player adventure games like Pip's Tale, profiles make a ton of sense. Everybody can save their progress, it is excellent. For 4-player party games, profiles are not necessary.
- For 2-player games, profiles get a little tricky. Should progress be saved under a primary user or the two-user combo?
- A main worry is that profiles can complicate our simple plug-and-play model. An ideal path is to not force profile selection, use local face recognition to identify players, and automatically suggest switching profiles at the right time.
- Let's aim for a magical experience.
Abby Armstrong
Jan 6
David Lee i like that you’re balancing that single player games make sense to have separate profiles, but group games do not and trying to keep the interface simple.
My kids love inviting their friends to play with them. I wouldnt want to need a profile for each person, but also would like that possibility so that i can play games and not worry about over progressing my kids.
Laurent Baumann
May 30, 2025
Thank you all for your feedback on Player Profiles. We are reviewing how to best approach building this feature.